I remember writing a blog post years ago about how I enjoyed C and Clojure, apparently two extremes, equally.
My current conclusion is that we just enjoy problem solving within mental frameworks, and each language family gives unique mental frameworks that come with different challenges.
Now that I've slowed down life and am planning in years instead of weeks, I think I would absolutely enjoy (and I think my kids would too) making a new video game from scratch with SDL in C.
The only difficulty is, every time I try this, I keep running into weird issues that only I seem to be having and can't find a solution to online. For example, the last time I tried making a lemmings style game in C with SDL, I ran into weird framerate issues where for apparently no reason or pattern, it would go incredibly slow sometimes.
My current conclusion is that we just enjoy problem solving within mental frameworks, and each language family gives unique mental frameworks that come with different challenges.
Now that I've slowed down life and am planning in years instead of weeks, I think I would absolutely enjoy (and I think my kids would too) making a new video game from scratch with SDL in C.
The only difficulty is, every time I try this, I keep running into weird issues that only I seem to be having and can't find a solution to online. For example, the last time I tried making a lemmings style game in C with SDL, I ran into weird framerate issues where for apparently no reason or pattern, it would go incredibly slow sometimes.