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Wow! Very cool. How did it manage to get a knight out as an opening move, for instance? Moving between the pieces, or moving other pieces out of the way?

One of the tricks I observed is that they move pieces half-way a square.

Oh, and (more often) they move pieces out of the way before the real move. First time you see that it looks like an illegal move but it’s all good because it gets moved back :)

Retro games

Electronic devices

Fine prints in images


oh, that's why US has the only working economy in the world ! :)

joking, of course everyone does 'projects, labs, teamwork and papers'. It's just not the main focus of the grading process.


Seems like you're equating 'education' with 'employability training'.

Try multithreaded code, it's wild (how wrong it is). I wonder how/where next models will learn thread safety.


Humans are notoriously bad at game theory.


Not by everyone, so that would be better than nothing.


Excited to have to do SEM for my GitHub profile so that people will read my pull requests


Well it's all going to be social credit one day. Might as well get in practice early.


They are even playing the "come back, i've changed" card recently :D


"Recently"? Did people forget the whole "Microsoft <3 Open Source" flop already? Feels like it was just some years ago.


They’re still in step 2 of their general game plan: embrace, extend, extinguish.


Aaah, Ubuntu Mono, i found you, you little rascal


I like the declarative nature of it. It makes it so easy to debug anything, with "simple" introspection tools. I feel that many horrors will be created when we introduce control flow to CSS.

And this project kinda show how far you can go, still, if you really want it :D


A functional language should be able to do both.


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