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Yeah, first thing I did was change all the locations back. I really dislike the automatic layout change they pushed.

Also, watching the change notes, most effort seems to be focused on agents this days, which is a bit worrying. I love Zed because it's great editor that also knows a bit about agents; I don't want it to continue pivoting towards pushing agent management deeper and deeper into the experience.


I don't have any problem with them investing heavily in this, I just think they need to be smart about the UX and not let the business VC drive the experience this much. Pivoting from text editor to agent manager is a bad choice IMO, when it can easily be both and help people onboard from editor to agentic workflows.

I just wish they made multi monitor work, something visual studio had 25 years ago.

$VC disagrees w/ you on this.

Unfortunately.

Personally, I still pay Zed because I think they’re doing great foundational work. However I’ve now almost entirely migrated to helix for editing needs.


> I don't want it to continue pivoting towards pushing agent management deeper and deeper into the experience.

AI and agent tooling is the only way this VC-backed company is going to make any money. Nobody is going to pay for a text editor, so they've had no choice but to enshitify it by chasing AI features for the last year+.


We don't have this kind of tooling built up, but we've been using Linear as a source of truth alongside a human written prompt adding context. It's worked really well for both feature development and bug hunting, and helps keep us honest with tickets (good LLM context is still good human context) as well as maintain some level of consistency between LLM passes on the same issue.

100% on using linear as the source of truth! We went a bit further and just use Linear as the prompt. So there isn't a human written one adding context that lives elsewhere

This has been great for me too. Every feature starts and completes with /gh-issue <issue number>.

Every issue is created with /spec and a conversation with a human. Once the spec is materialized as an issue it’s sufficient for an agent to implement.

Everything is documented. It’s amazing.


It makes me think, what `gh` features don't generate some activity in the github API that could as easily guide feature development without adding extra telemetry?

Yeah. Unless they plan to move more local git operations in the tool and blur the line between git and gh.

American in Norway, it's always amusing when I buy some Ibux at the pharmacy, and get questioned about it and steered towards Paracet instead.

Didn't the Apple Faithful say the same for usb-c?

I'm not sure how they are related. USB-C was not really a technical challenge or had trade-offs. I'm not a hardware engineer but from what I've read, having an easily replaceable battery would degrade the water resistance of the phone.

Same type of concerns were raised about usb-c: more dust collects, worse connector design, would make the phones too thick, etc etc.

Don't get me wrong, there were plenty of people in the more toxic parts of Apple's fanbase decrying USB-C for appearing too fragile, for being forced on them, for having a confusing set of standards (that last one is a fair point).

But I think, among Apple fans, USB-C has generally been a point of 'pride' for the past decade. Designed by Apple, put in a laptop first by Apple, best $10 USB-C-to-3.5mm DAC by Apple, etc.

Whether correct or not, I think Apple fans anticipate more severe tradeoff ramifications with a replacable battery. I think they're different things. (I don't think it's impossible though- the Fairphone has IP 55, I bet Apple can improve on that).


The Apple Faithful will always defend whatever Apple does, it's not terribly useful to listen to them.

It's the Apple Faithful who criticize Apple that are worth listening to.


Lightning is a superior physical design to USB-C (can't speak to the electrical part). Much like every major tech battle in history, however [1], the worse solution won because of ubiquity. I'm not particularly thrilled because I've had a USB-C connector irretrievably break off in a port once on a laptop but I'll make that trade for being able to use a single cable for all of my devices.

- Not an "Apple Faithful"

[1] VHS vs Beta, Doom vs Marathon, Zergling vs human, etc


I've never had trouble with usb-c, but have had lightning connectors short out and burn one of the leads, or stop working from dust. Not sure I'd say one is better than the other, but individual experience can really vary on these kind of things. Tough to say one is clearly better imo.

My experience that lighting was by far the best - when everything lightning I had was made by Apple.

As things became available in the after-market quality began to vary.

My biggest issue with USB-C right now is I have some devices that need a really long "tongue" and I can't find a cable with such.


Yeah it seems to be really up to individual experience. I had two apple-made lightning cables that shorted and burned out the leads on the male end of the connector.

> Yeah it seems to be really up to individual experience.

Sure does. Never had a single issue with a lightning cable. Don’t know literally anyone who ever has.

Some individuals I guess just get unlucky.


I know it is actually AI, but calling Siri AI vs the current state of the art is... generous.

Siri was GOFAI (handwritten software) rather than a model written by a machine learning algorithm.

Calling the current state of art AI is also generous.

Just like someone growing up and learning how to interact with other humans might learn the same lesson?

If Claude is going to be Claude, we should support these kind of additions.


Get it approved in a lot of large markets? Deal with ongoing supply issues as suppliers change and you need to maintain your product? Market it? I could keep going on, but making a prototype is the easy part, making a sustaining business out of it is the hard part.

Moving the goalposts so soon.

This doesn't answer your question, but Aerospace (tiling WM) has been good for me to not use spaces. I don't mind spaces in theory, but the slow animation, for whatever reason, just really irks me.


That's a bit what it felt like when I was learning Rust async.

I get it, but "ecosystems" of async runtimes have a pretty big cost.


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