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> I'd argue the Steam controller was kinda bad. But more in concept than execution. The touch pads were just not a good replacement for a thumbstick or a D-pad

There are plenty of people with great things to say about it, but they largely seem to be people who wanted to play FPS games without a mouse and keyboard, and were willing to put in some effort to get it configured right. I can imagine it being more successful if it had gotten first-class out-of-the-box support for more games, but it seems like it never reached the level of adoption where that was worth it for developers.

I've never tried it myself, though. If the Steam Deck is a success, maybe we'll see the Steam Controller model finally take off (since the Deck has similar touchpads built in). Or maybe it will be like the Kinect, a pet feature deleted in later hardware revisions.



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