AMD APU
CPU: Zen 2 4c/8t, 2.4-3.5GHz (up to 448 GFlops FP32)
GPU: 8 RDNA 2 CUs, 1.0-1.6GHz (up to 1.6 TFlops FP32)
and 5 screenshots with Control by Remedy, game that runs at ~10fps on PS4. PS4 has faster GPU than listed here ...
BTW Somehow Sony didnt delist Control from PS store despite performance problems, their official reason for delisting Cyberpunk :)
Edit: IGN "hands on, but not really hands on" https://www.ign.com/articles/steam-deck-hands-on-impressions... Once again Control by Remedy in EVERY fricking shot of the screen. Even the shot where Valve employee is "casually" sitting with the Deck on his lap, the screen is facing the camera and you can see Control right there :D And the mystery is solved, Control is playable in mid to low settings at 800p with Ray Tracing turned off, something you cant do on PS4.
The screen is 720p, not 1080p which is probably what the PS4 was rendering. Also worth noting the GPU architecture is newer, so a straight clockspeed or Flops comparison might not tell the whole story.
BTW Somehow Sony didnt delist Control from PS store despite performance problems, their official reason for delisting Cyberpunk :)
Edit: IGN "hands on, but not really hands on" https://www.ign.com/articles/steam-deck-hands-on-impressions... Once again Control by Remedy in EVERY fricking shot of the screen. Even the shot where Valve employee is "casually" sitting with the Deck on his lap, the screen is facing the camera and you can see Control right there :D And the mystery is solved, Control is playable in mid to low settings at 800p with Ray Tracing turned off, something you cant do on PS4.