The Godot engine might be less complete than Unity, but calling it immature is a bit strong IMHO.
For devs having been burnt by a proprietary engine, namely Unity, the Open Source aspect alone is a good reason to switch.
So Godot is bound to get far more users, and consequently, develop and improve significantly.
The Godot engine might be less complete than Unity, but calling it immature is a bit strong IMHO.
For devs having been burnt by a proprietary engine, namely Unity, the Open Source aspect alone is a good reason to switch.
So Godot is bound to get far more users, and consequently, develop and improve significantly.