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It seems Godot is getting quite a lot of traction these days (I see a lot of "Godot introduction for Unity devs" videos these days).

The Godot engine might be less complete than Unity, but calling it immature is a bit strong IMHO.

For devs having been burnt by a proprietary engine, namely Unity, the Open Source aspect alone is a good reason to switch.

So Godot is bound to get far more users, and consequently, develop and improve significantly.



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