I did work on Lost Vikings; it was the first original game I had occasion to help develop, and it was a standout moment for Blizzard nee Silicon & Synapse: we proved to ourselves that we could make a game from scratch.
I never developed standalone demos -- I was already working so many hours at work there wasn't much left over for, y'know, regular things like having a life.
I never developed standalone demos -- I was already working so many hours at work there wasn't much left over for, y'know, regular things like having a life.