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We still have consoles, which get much better performance for the given hardware. True they can't compete with desktops even with the inefficiencies built in, but that is not relevant.

The web faces fundamental limitations as long as it is built on the current architecture of JavaScript, CSS, and HTML. Windows, being a general purpose OS like Linux, has far less restrictions.



John Carmack famously reported that you can double the performance of a game engine, if you know exactly what the hardware configuration is.

I think that ENTIRELY explains the performance gain you see in consoles.

And for most apps, no, there is no major difference in the user interface capabilities of a browser, and a Win32 GUI.




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